According to financial director Electronic Arts Blake Jorgensen (Blake Jorgensen), Titanfall 2 did not meet the financial expectations of the company. Recently, executives and investors briefly discussed the results of the game.
Electronic Arts announced that revenue for the third quarter of 2017 will be 3% lower than the same period last year. To the investor’s question about why this happened, Jorgensen said that, as expected, this year’s releases could not reach the huge success of last year’s Battlefield 1. He also added that “we had Titanfall 2, which, despite the inconsistency with our original expectations, is still selling well. ” According to these expectations, the game’s sales should have amounted to about 10 million copies, which is 3 million more than the first part. According to the website of VGChartz, Electronic Arts in retail managed to sell only 2.7 million copies. The number of digital copies sold was not disclosed.
Earlier, in August, the head of the studio Respawn Entertainment Vince Zampella (Vince Zampella) told GameSpot that the potential reason for low sales of the game may stem from a close release window (the project came out almost simultaneously with Battlefield 1) and “aggressive” pricing. Despite this, Electronic Arts seems to be confident in Respawn and Titanfall 2 – according to the publisher, the game will continue to support “for many years.”
Titanfall 2 was released on October 28, 2016 on the Xbox One, PlayStation 4 and PC. According to many media reports, the shooter had the best single-player campaign in the genre that year.