Ubisoft is suspected of overestimating Assassin’s Creed Origins

The Assassin’s Creed Origins page on Metacritic’s aggregator site has received many positive reviews, but all these “dozens” are obviously fake – a cursory glance is enough to notice that the reviews literally repeat each other (in several variations) up to grammatical errors. There is an obvious cheating game rating. Just who made it to the customer? Many users believe that this is not just an attack of “jokers”, but an initiative of Ubisoft.

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The reviews themselves with maximum scores, as mentioned above, are ridiculously typical fake comments. At least 20 of them read:

At times better than Assassin’s Creed Unity and Assassin’s Creed Syndicate. The game is more adult, and Bayek is an interesting character. All historical figures are also shown well.




At least one other, also accompanied by an evaluation of 10 points, highly artistic passage:

Assassin’s Creed Origins is a gloomy, multifaceted and deep immersion in one of the most attractive setting of the series: Ancient Egypt. Playing for Bayek from Siva, compassionate, courageous and driven by revenge, you will endure a twisted story of pharaohs and corrupt leaders, a story about the lost and found love.

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Perhaps, Ubisoft has nothing to do with the incident, and the cheating was initiated by the fans. Representatives of the resource Kotaku conducted their investigation and contacted Mark Doyle, the head of Metacritic. As it turned out, this is not the first time. Doyle said that this happens at least two or three times a year. He also noted that although moderators work in the sweat of their bones, trying to delete such reviews and blocking relevant accounts, it’s not easy to completely get rid of them – the attackers start to change the text of messages. In such cases, it becomes more difficult to distinguish a fake comment from the present.

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Many believe that what happened – regardless of whether Ubisoft has this attitude or not – once again shows how mixed the collection of consumer opinions is and how the corresponding assessments are based on them. Some games randomly receive undeservedly high ratings thanks to fake comments. Others, on the contrary, have an extremely low score only because gamers did not like some aspect of the game or – worse – some developer actions, and they put the titles “zeros”. The first in its time happened with Middle-earth: Shadow of War and its microtransactions, upsetting the players; the second – with Firewatch (though on Steam, not on Metacritic), which was cursed for the actions of its creators who criticized the popular blogger PewDiePie.

Source: kotaku.com

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